pub struct Stroke {
pub width: f32,
pub cap: StrokeCap,
pub join: StrokeJoin,
pub miter_limit: f32,
pub dash: Option<Vec<f32>>,
pub dash_offset: f32,
}Expand description
Defines the geometry of a stroked line: width, cap/join style, miter limit, and optional dash pattern.
stroke_path turns this into a closed outline Path that the existing
fill pipeline (GPU and the software rasterizer) paints with the nonzero
rule, so stroking needs no dedicated tessellator or stencil pass.
Fields§
§width: f32§cap: StrokeCap§join: StrokeJoin§miter_limit: f32Ratio of the maximum allowed miter length to the stroke width. When a miter join would exceed it, the join falls back to a bevel (SVG default 4).
dash: Option<Vec<f32>>Dash pattern (dash, gap, dash, gap, …). None strokes a solid line.
dash_offset: f32How far into the dash pattern the start of each subpath is offset.
Implementations§
Trait Implementations§
impl StructuralPartialEq for Stroke
Auto Trait Implementations§
impl Freeze for Stroke
impl RefUnwindSafe for Stroke
impl Send for Stroke
impl Sync for Stroke
impl Unpin for Stroke
impl UnsafeUnpin for Stroke
impl UnwindSafe for Stroke
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